After several tries, you are about to give up on the drawers. After all they are not yours, and whatever they contain is none of your business. But something will not allow you to give up. And finally, one of the keyholes allows the skeleton key egress. It is the bottom drawer. Slowly, and ever-so-carefully you unlock it, fearful the catch would break. The drawer looks as old and as fragile as the key, after all.
With a louder-than-expected “click”, the drawer unlocks.
You inhale, and pull open the drawer.
It is completely clean, and contains a single, bright blue egg striated with different colours, as though someone has dipped a loaded paintbrush in water.
Do you pick it up?
Check back soon to see if your other options have unlocked in this part of the Antechamber Game!
All texts by (c) Anita Harris Satkunananthan. All Rights Reserved.